Digital Tutors - Beginners guide to Unity
English | FLV | VP6F 1094 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 735 MB
Genre: elearning
Digital Tutors - Beginners guide to Unity
1 hrs. 35 min. | December 1, 2011 | Unity 3.4 | Author: Chris Glick
In this series of Unity tutorials, we ll learn how to use Unity and the basic steps to create a game. To begin we'll break down what Unity is, what it can do, and what it cannot do. From there, we will examine the parts of a game in Unity and learn how they interact to create a game. Next we will open a partially completed project and scene to navigate the Unity interface and Scene view. Next we will import a model from a 3D application and place it into our level. We will also learn how to transform and edit objects and components to customize our game. Next we will learn how to run around our game using the two built-in character controllers. From there will we learn a an easy way to create interactions using triggers. We finish off the tutorial by creating a small script to track our player's health and build our game to be run on PC or Mac platforms.
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